Add custom item models for various shops using paper as the base item
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#give City under siege to player
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give @s minecraft:music_disc_13[minecraft:jukebox_playable="new_music:city_under_siege6",minecraft:custom_model_data={strings:["city_under_siege6"]}]
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function new_music:custom_items/give {item:"minecraft:paper", model:"city_under_siege6"}
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#give Clothing Shop to player
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give @s minecraft:music_disc_13[minecraft:jukebox_playable="new_music:clothing_shop4",minecraft:custom_model_data={strings:["clothing_shop4"]}]
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function new_music:custom_items/give {item:"minecraft:paper", model:"clothing_shop4"}
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# Generic helper for giving custom items with a custom model.
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# Example usage:
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# function new_music:custom_items/give {item:"minecraft:paper", model:"city_under_siege6"}
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give @s $(item)[minecraft:custom_model_data={strings:["$(model)"]}]
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# Generic registration helper for custom item models.
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# This keeps the item namespace separate from the display model name.
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# Usage: function new_music:custom_items/register {item:"minecraft:paper", model:"city_under_siege6"}
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# The resource pack handles the visual model via the shared item selector.
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# This function exists as a general entry point for future custom items.
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#give Food Mart to player
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give @s minecraft:music_disc_13[minecraft:jukebox_playable="new_music:food_mart2",minecraft:custom_model_data={strings:["food_mart2"]}]
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function new_music:custom_items/give {item:"minecraft:paper", model:"food_mart2"}
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#give Hat Shop to player
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give @s minecraft:music_disc_13[minecraft:jukebox_playable="new_music:hat_shop3",minecraft:custom_model_data={strings:["hat_shop3"]}]
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function new_music:custom_items/give {item:"minecraft:paper", model:"hat_shop3"}
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#give Interior Shop to player
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give @s minecraft:music_disc_13[minecraft:jukebox_playable="new_music:interior_shop0",minecraft:custom_model_data={strings:["interior_shop0"]}]
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function new_music:custom_items/give {item:"minecraft:paper", model:"interior_shop0"}
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#give Jump Up to player
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give @s minecraft:music_disc_13[minecraft:jukebox_playable="new_music:jump_up5",minecraft:custom_model_data={strings:["jump_up5"]}]
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function new_music:custom_items/give {item:"minecraft:paper", model:"jump_up5"}
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#give Pawn Shop to player
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give @s minecraft:music_disc_13[minecraft:jukebox_playable="new_music:pawn_shop1",minecraft:custom_model_data={strings:["pawn_shop1"]}]
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function new_music:custom_items/give {item:"minecraft:paper", model:"pawn_shop1"}
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