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# Global playback behaviour. Resource-pack sounds should use "stream": true and
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# "loop": true in sounds.json for true seamless, client-side looping.
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playback:
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check-interval-ticks: 10
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leave-grace-ticks: 100
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blend-overlapping-zones: false
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name: AmbientAudioZone
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version: ${project.version}
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main: com.lexian.ambientaudio.AmbientAudioZonePlugin
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api-version: '26.2'
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author: Lexian
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softdepend: [WorldEdit]
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commands:
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ambientaudio:
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aliases: [aaz]
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description: Manage ambient audio zones.
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usage: /ambientaudio <create|delete|edit|list|reload>
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permissions:
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ambientaudio.admin:
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description: Grants access to all Ambient Audio Zone administration commands.
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default: op
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ambientaudio.create:
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description: Create zones from a WorldEdit selection.
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default: op
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ambientaudio.delete:
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description: Delete zones.
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default: op
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ambientaudio.edit:
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description: Edit zones.
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default: op
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ambientaudio.list:
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description: List zones.
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default: op
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ambientaudio.reload:
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description: Reload Ambient Audio Zone configuration.
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default: op
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# Ambient Audio Zone definitions. Create zones in game with /ambientaudio create <name>.
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# See README.md for the full schema and resource-pack sound guidance.
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zones: {}
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