fix: follow players and restart looping sounds
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@@ -4,3 +4,8 @@ playback:
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check-interval-ticks: 10
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leave-grace-ticks: 100
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blend-overlapping-zones: false
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# Entity-attached sounds follow each player instead of remaining at origin.
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follow-player: true
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# Fallback replay interval for loop: true sounds. 2680 ticks is 134 seconds.
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# Set to the actual length of custom sounds; resource-pack loop=true is preferred.
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loop-restart-ticks: 2680
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