# Global playback behaviour. Resource-pack sounds should use "stream": true and # "loop": true in sounds.json for true seamless, client-side looping. playback: check-interval-ticks: 10 leave-grace-ticks: 100 blend-overlapping-zones: false # Entity-attached sounds follow each player instead of remaining at origin. follow-player: true # Disabled by default: Bukkit has no mutable-volume packet, so enabling this # necessarily restarts the sound when the calculated volume changes. fade-volume-updates: false # Fallback replay interval for loop: true sounds. 2680 ticks is 134 seconds. # Set to the actual length of custom sounds; resource-pack loop=true is preferred. loop-restart-ticks: 2680