81 lines
5.7 KiB
Java
81 lines
5.7 KiB
Java
package com.lexian.ambientaudio.service;
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import com.lexian.ambientaudio.model.AudioZone;
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import org.bukkit.Bukkit;
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import org.bukkit.entity.Player;
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import org.bukkit.plugin.java.JavaPlugin;
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import java.util.*;
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import java.util.stream.Collectors;
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/** Selects audible zones and starts/stops client sounds without replaying a zone while it remains selected. */
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public final class PlaybackService {
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private final JavaPlugin plugin; private final ZoneIndex index = new ZoneIndex();
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private final Map<UUID, Map<String, ActiveSound>> active = new HashMap<>();
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private boolean blending; private boolean followPlayer, fadeVolumeUpdates; private long leaveGraceTicks, loopRestartTicks; private int taskId = -1;
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public PlaybackService(JavaPlugin plugin) { this.plugin = plugin; }
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public void configure(Collection<AudioZone> zones, int intervalTicks, long leaveGraceTicks, boolean blending,
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boolean followPlayer, boolean fadeVolumeUpdates, long loopRestartTicks) {
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stopAll(); index.rebuild(zones); this.blending = blending; this.leaveGraceTicks = leaveGraceTicks;
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this.followPlayer = followPlayer; this.fadeVolumeUpdates = fadeVolumeUpdates; this.loopRestartTicks = loopRestartTicks;
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if (taskId != -1) Bukkit.getScheduler().cancelTask(taskId);
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taskId = Bukkit.getScheduler().scheduleSyncRepeatingTask(plugin, this::tick, intervalTicks, intervalTicks);
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}
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public void shutdown() { if (taskId != -1) Bukkit.getScheduler().cancelTask(taskId); stopAll(); }
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private void tick() { Bukkit.getOnlinePlayers().forEach(this::update); }
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private void update(Player player) {
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long now = Bukkit.getCurrentTick();
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List<AudioZone> audible = index.candidates(player.getLocation()).stream().filter(zone -> zone.isAudible(player.getLocation())).sorted(Comparator.comparingInt(AudioZone::priority).reversed()).toList();
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if (!blending && !audible.isEmpty()) audible = List.of(audible.getFirst());
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Set<String> desired = audible.stream().map(AudioZone::normalizedName).collect(Collectors.toSet());
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Map<String, ActiveSound> current = active.computeIfAbsent(player.getUniqueId(), unused -> new HashMap<>());
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for (AudioZone zone : audible) {
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ActiveSound sound = current.get(zone.normalizedName());
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float volume = volumeFor(zone, player);
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if (sound == null) {
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play(player, zone, volume);
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current.put(zone.normalizedName(), new ActiveSound(zone, Long.MAX_VALUE, now, now, volume));
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} else if (zone.loop() && loopRestartTicks > 0 && now - sound.startedAtTick() >= loopRestartTicks) {
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play(player, zone, volume);
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current.put(zone.normalizedName(), new ActiveSound(zone, Long.MAX_VALUE, now, now, volume));
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} else if (followPlayer && fadeVolumeUpdates && now - sound.lastPacketTick() >= 40 && Math.abs(sound.volume() - volume) >= 0.10f) {
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// Bukkit has no volume-update packet. Rate-limit fade packets and stop the previous
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// packet first; otherwise repeated entity sound packets overlap on the client.
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play(player, zone, volume);
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current.put(zone.normalizedName(), new ActiveSound(zone, Long.MAX_VALUE, sound.startedAtTick(), now, volume));
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}
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}
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for (Iterator<Map.Entry<String, ActiveSound>> it = current.entrySet().iterator(); it.hasNext();) {
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Map.Entry<String, ActiveSound> entry = it.next(); ActiveSound sound = entry.getValue();
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if (desired.contains(entry.getKey())) { entry.setValue(new ActiveSound(sound.zone(), Long.MAX_VALUE, sound.startedAtTick(), sound.lastPacketTick(), sound.volume())); continue; }
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if (sound.stopAtTick() == Long.MAX_VALUE) { entry.setValue(new ActiveSound(sound.zone(), now + leaveGraceTicks, sound.startedAtTick(), sound.lastPacketTick(), sound.volume())); continue; }
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if (now >= sound.stopAtTick()) { player.stopSound(sound.zone().sound(), sound.zone().category()); it.remove(); }
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}
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if (current.isEmpty()) active.remove(player.getUniqueId());
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}
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/** Removes disconnected-player state; the client no longer needs a stop packet. */
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public void forget(UUID playerId) { active.remove(playerId); }
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/** Stops all sounds started by this plugin. */
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public void stopAll() {
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for (Player player : Bukkit.getOnlinePlayers()) {
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Map<String, ActiveSound> sounds = active.get(player.getUniqueId()); if (sounds != null) sounds.values().forEach(sound -> player.stopSound(sound.zone().sound(), sound.zone().category()));
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} active.clear();
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}
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private void play(Player player, AudioZone zone, float volume) {
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// A sound event is not a handle. Stop the matching event before re-emitting it so
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// fade updates and loop restarts cannot layer copies of the same sound.
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player.stopSound(zone.sound(), zone.category());
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if (followPlayer) player.playSound(player, zone.sound(), zone.category(), volume, zone.pitch());
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else player.playSound(zone.originLocation(player.getWorld()), zone.sound(), zone.category(), zone.volume(), zone.pitch());
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}
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private float volumeFor(AudioZone zone, Player player) {
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if (!followPlayer || !fadeVolumeUpdates) return zone.volume();
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double fade = zone.fadeDistance();
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double distance = Math.sqrt(zone.distanceToAudibleAreaSquared(player.getLocation()));
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double multiplier = fade == 0 ? (distance == 0 ? 1 : 0) : Math.max(0, 1 - distance / fade);
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return (float) Math.max(0.001, zone.volume() * multiplier);
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}
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private record ActiveSound(AudioZone zone, long stopAtTick, long startedAtTick, long lastPacketTick, float volume) { }
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}
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